Struct windows_sys::Win32::Graphics::Direct3D::D3D_SHADER_MACRO
[−]Expand description
Required features: "Win32_Graphics_Direct3D"
Fields
Name: PCSTR
Definition: PCSTR
Trait Implementations
impl Clone for D3D_SHADER_MACRO
impl Clone for D3D_SHADER_MACRO
impl Copy for D3D_SHADER_MACRO
Auto Trait Implementations
impl RefUnwindSafe for D3D_SHADER_MACRO
impl !Send for D3D_SHADER_MACRO
impl !Sync for D3D_SHADER_MACRO
impl Unpin for D3D_SHADER_MACRO
impl UnwindSafe for D3D_SHADER_MACRO
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more