pub unsafe extern "system" fn D3D10PreprocessShader(
    psrcdata: PCSTR,
    srcdatasize: usize,
    pfilename: PCSTR,
    pdefines: *const D3D_SHADER_MACRO,
    pinclude: ID3DInclude,
    ppshadertext: *mut ID3DBlob,
    pperrormsgs: *mut ID3DBlob
) -> HRESULT
Expand description

Required features: "Win32_Graphics_Direct3D10", "Win32_Graphics_Direct3D"