Struct windows_sys::Win32::Graphics::Direct3D10::D3D10_BUFFER_SRV
[−]#[repr(C)]pub struct D3D10_BUFFER_SRV {
pub Anonymous1: D3D10_BUFFER_SRV_0,
pub Anonymous2: D3D10_BUFFER_SRV_1,
}
Expand description
Required features: "Win32_Graphics_Direct3D10"
Fields
Anonymous1: D3D10_BUFFER_SRV_0
Anonymous2: D3D10_BUFFER_SRV_1
Trait Implementations
impl Clone for D3D10_BUFFER_SRV
impl Clone for D3D10_BUFFER_SRV
impl Copy for D3D10_BUFFER_SRV
Auto Trait Implementations
impl RefUnwindSafe for D3D10_BUFFER_SRV
impl Send for D3D10_BUFFER_SRV
impl Sync for D3D10_BUFFER_SRV
impl Unpin for D3D10_BUFFER_SRV
impl UnwindSafe for D3D10_BUFFER_SRV
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more