Struct windows_sys::Win32::Graphics::Direct3D10::D3D10_TEXTURE3D_DESC
[−]#[repr(C)]pub struct D3D10_TEXTURE3D_DESC {
pub Width: u32,
pub Height: u32,
pub Depth: u32,
pub MipLevels: u32,
pub Format: DXGI_FORMAT,
pub Usage: D3D10_USAGE,
pub BindFlags: u32,
pub CPUAccessFlags: u32,
pub MiscFlags: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D10"
, "Win32_Graphics_Dxgi_Common"
Fields
Width: u32
Height: u32
Depth: u32
MipLevels: u32
Format: DXGI_FORMAT
Usage: D3D10_USAGE
BindFlags: u32
CPUAccessFlags: u32
MiscFlags: u32
Trait Implementations
impl Clone for D3D10_TEXTURE3D_DESC
impl Clone for D3D10_TEXTURE3D_DESC
impl Copy for D3D10_TEXTURE3D_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D10_TEXTURE3D_DESC
impl Send for D3D10_TEXTURE3D_DESC
impl Sync for D3D10_TEXTURE3D_DESC
impl Unpin for D3D10_TEXTURE3D_DESC
impl UnwindSafe for D3D10_TEXTURE3D_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more