#[repr(C)]pub struct D3D11_AUTHENTICATED_CONFIGURE_INPUT {
pub omac: D3D11_OMAC,
pub ConfigureType: GUID,
pub hChannel: HANDLE,
pub SequenceNumber: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
omac: D3D11_OMAC
ConfigureType: GUID
hChannel: HANDLE
SequenceNumber: u32
Trait Implementations
impl Clone for D3D11_AUTHENTICATED_CONFIGURE_INPUT
impl Clone for D3D11_AUTHENTICATED_CONFIGURE_INPUT
impl Copy for D3D11_AUTHENTICATED_CONFIGURE_INPUT
Auto Trait Implementations
impl RefUnwindSafe for D3D11_AUTHENTICATED_CONFIGURE_INPUT
impl Send for D3D11_AUTHENTICATED_CONFIGURE_INPUT
impl Sync for D3D11_AUTHENTICATED_CONFIGURE_INPUT
impl Unpin for D3D11_AUTHENTICATED_CONFIGURE_INPUT
impl UnwindSafe for D3D11_AUTHENTICATED_CONFIGURE_INPUT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more