#[repr(C)]pub struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS {
pub IndexCountPerInstance: u32,
pub InstanceCount: u32,
pub StartIndexLocation: u32,
pub BaseVertexLocation: i32,
pub StartInstanceLocation: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
Fields
IndexCountPerInstance: u32
InstanceCount: u32
StartIndexLocation: u32
BaseVertexLocation: i32
StartInstanceLocation: u32
Trait Implementations
impl Copy for D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
Auto Trait Implementations
impl RefUnwindSafe for D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
impl Send for D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
impl Sync for D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
impl Unpin for D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
impl UnwindSafe for D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more