#[repr(C)]pub struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO {
pub TileBasedDeferredRenderer: BOOL,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
TileBasedDeferredRenderer: BOOL
Trait Implementations
impl Copy for D3D11_FEATURE_DATA_ARCHITECTURE_INFO
Auto Trait Implementations
impl RefUnwindSafe for D3D11_FEATURE_DATA_ARCHITECTURE_INFO
impl Send for D3D11_FEATURE_DATA_ARCHITECTURE_INFO
impl Sync for D3D11_FEATURE_DATA_ARCHITECTURE_INFO
impl Unpin for D3D11_FEATURE_DATA_ARCHITECTURE_INFO
impl UnwindSafe for D3D11_FEATURE_DATA_ARCHITECTURE_INFO
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more