#[repr(C)]
pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
Show 14 fields pub OutputMergerLogicOp: BOOL, pub UAVOnlyRenderingForcedSampleCount: BOOL, pub DiscardAPIsSeenByDriver: BOOL, pub FlagsForUpdateAndCopySeenByDriver: BOOL, pub ClearView: BOOL, pub CopyWithOverlap: BOOL, pub ConstantBufferPartialUpdate: BOOL, pub ConstantBufferOffsetting: BOOL, pub MapNoOverwriteOnDynamicConstantBuffer: BOOL, pub MapNoOverwriteOnDynamicBufferSRV: BOOL, pub MultisampleRTVWithForcedSampleCountOne: BOOL, pub SAD4ShaderInstructions: BOOL, pub ExtendedDoublesShaderInstructions: BOOL, pub ExtendedResourceSharing: BOOL,
}
Expand description

Required features: "Win32_Graphics_Direct3D11", "Win32_Foundation"

Fields

OutputMergerLogicOp: BOOLUAVOnlyRenderingForcedSampleCount: BOOLDiscardAPIsSeenByDriver: BOOLFlagsForUpdateAndCopySeenByDriver: BOOLClearView: BOOLCopyWithOverlap: BOOLConstantBufferPartialUpdate: BOOLConstantBufferOffsetting: BOOLMapNoOverwriteOnDynamicConstantBuffer: BOOLMapNoOverwriteOnDynamicBufferSRV: BOOLMultisampleRTVWithForcedSampleCountOne: BOOLSAD4ShaderInstructions: BOOLExtendedDoublesShaderInstructions: BOOLExtendedResourceSharing: BOOL

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