#[repr(C)]pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 {
pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER,
pub MinMaxFiltering: BOOL,
pub ClearViewAlsoSupportsDepthOnlyFormats: BOOL,
pub MapOnDefaultBuffers: BOOL,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
TiledResourcesTier: D3D11_TILED_RESOURCES_TIER
MinMaxFiltering: BOOL
ClearViewAlsoSupportsDepthOnlyFormats: BOOL
MapOnDefaultBuffers: BOOL
Trait Implementations
impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS1
impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS1
impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS1
Auto Trait Implementations
impl RefUnwindSafe for D3D11_FEATURE_DATA_D3D11_OPTIONS1
impl Send for D3D11_FEATURE_DATA_D3D11_OPTIONS1
impl Sync for D3D11_FEATURE_DATA_D3D11_OPTIONS1
impl Unpin for D3D11_FEATURE_DATA_D3D11_OPTIONS1
impl UnwindSafe for D3D11_FEATURE_DATA_D3D11_OPTIONS1
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more