Struct windows_sys::Win32::Graphics::Direct3D11::D3D11_TRACE_STATS
[−]#[repr(C)]pub struct D3D11_TRACE_STATS {Show 23 fields
pub TraceDesc: D3D11_SHADER_TRACE_DESC,
pub NumInvocationsInStamp: u8,
pub TargetStampIndex: u8,
pub NumTraceSteps: u32,
pub InputMask: [u8; 32],
pub OutputMask: [u8; 32],
pub NumTemps: u16,
pub MaxIndexableTempIndex: u16,
pub IndexableTempSize: [u16; 4096],
pub ImmediateConstantBufferSize: u16,
pub PixelPosition: [u32; 8],
pub PixelCoverageMask: [u64; 4],
pub PixelDiscardedMask: [u64; 4],
pub PixelCoverageMaskAfterShader: [u64; 4],
pub PixelCoverageMaskAfterA2CSampleMask: [u64; 4],
pub PixelCoverageMaskAfterA2CSampleMaskDepth: [u64; 4],
pub PixelCoverageMaskAfterA2CSampleMaskDepthStencil: [u64; 4],
pub PSOutputsDepth: BOOL,
pub PSOutputsMask: BOOL,
pub GSInputPrimitive: D3D11_TRACE_GS_INPUT_PRIMITIVE,
pub GSInputsPrimitiveID: BOOL,
pub HSOutputPatchConstantMask: [u8; 32],
pub DSInputPatchConstantMask: [u8; 32],
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
TraceDesc: D3D11_SHADER_TRACE_DESC
NumInvocationsInStamp: u8
TargetStampIndex: u8
NumTraceSteps: u32
InputMask: [u8; 32]
OutputMask: [u8; 32]
NumTemps: u16
MaxIndexableTempIndex: u16
IndexableTempSize: [u16; 4096]
ImmediateConstantBufferSize: u16
PixelPosition: [u32; 8]
PixelCoverageMask: [u64; 4]
PixelDiscardedMask: [u64; 4]
PixelCoverageMaskAfterShader: [u64; 4]
PixelCoverageMaskAfterA2CSampleMask: [u64; 4]
PixelCoverageMaskAfterA2CSampleMaskDepth: [u64; 4]
PixelCoverageMaskAfterA2CSampleMaskDepthStencil: [u64; 4]
PSOutputsDepth: BOOL
PSOutputsMask: BOOL
GSInputPrimitive: D3D11_TRACE_GS_INPUT_PRIMITIVE
GSInputsPrimitiveID: BOOL
HSOutputPatchConstantMask: [u8; 32]
DSInputPatchConstantMask: [u8; 32]
Trait Implementations
impl Clone for D3D11_TRACE_STATS
impl Clone for D3D11_TRACE_STATS
impl Copy for D3D11_TRACE_STATS
Auto Trait Implementations
impl RefUnwindSafe for D3D11_TRACE_STATS
impl Send for D3D11_TRACE_STATS
impl Sync for D3D11_TRACE_STATS
impl Unpin for D3D11_TRACE_STATS
impl UnwindSafe for D3D11_TRACE_STATS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more