#[repr(C)]
pub union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
pub Flags: D3D11_AUTHENTICATED_PROTECTION_FLAGS_0,
pub Value: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
Fields
Flags: D3D11_AUTHENTICATED_PROTECTION_FLAGS_0
Value: u32
Trait Implementations
impl Copy for D3D11_AUTHENTICATED_PROTECTION_FLAGS
Auto Trait Implementations
impl RefUnwindSafe for D3D11_AUTHENTICATED_PROTECTION_FLAGS
impl Send for D3D11_AUTHENTICATED_PROTECTION_FLAGS
impl Sync for D3D11_AUTHENTICATED_PROTECTION_FLAGS
impl Unpin for D3D11_AUTHENTICATED_PROTECTION_FLAGS
impl UnwindSafe for D3D11_AUTHENTICATED_PROTECTION_FLAGS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more