Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_BLEND_DESC
[−]#[repr(C)]pub struct D3D12_BLEND_DESC {
pub AlphaToCoverageEnable: BOOL,
pub IndependentBlendEnable: BOOL,
pub RenderTarget: [D3D12_RENDER_TARGET_BLEND_DESC; 8],
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Foundation"
Fields
AlphaToCoverageEnable: BOOL
IndependentBlendEnable: BOOL
RenderTarget: [D3D12_RENDER_TARGET_BLEND_DESC; 8]
Trait Implementations
impl Clone for D3D12_BLEND_DESC
impl Clone for D3D12_BLEND_DESC
impl Copy for D3D12_BLEND_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D12_BLEND_DESC
impl Send for D3D12_BLEND_DESC
impl Sync for D3D12_BLEND_DESC
impl Unpin for D3D12_BLEND_DESC
impl UnwindSafe for D3D12_BLEND_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more