Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
[−]#[repr(C)]pub struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS {
pub Type: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE,
pub Flags: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS,
pub NumDescs: u32,
pub DescsLayout: D3D12_ELEMENTS_LAYOUT,
pub Anonymous: D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS_0,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Graphics_Dxgi_Common"
Fields
Type: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
Flags: D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS
NumDescs: u32
DescsLayout: D3D12_ELEMENTS_LAYOUT
Anonymous: D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS_0
Trait Implementations
impl Copy for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
Auto Trait Implementations
impl RefUnwindSafe for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
impl !Send for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
impl !Sync for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
impl Unpin for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
impl UnwindSafe for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more