#[repr(C)]pub struct D3D12_COMMAND_QUEUE_DESC {
pub Type: D3D12_COMMAND_LIST_TYPE,
pub Priority: i32,
pub Flags: D3D12_COMMAND_QUEUE_FLAGS,
pub NodeMask: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
Type: D3D12_COMMAND_LIST_TYPE
Priority: i32
Flags: D3D12_COMMAND_QUEUE_FLAGS
NodeMask: u32
Trait Implementations
impl Clone for D3D12_COMMAND_QUEUE_DESC
impl Clone for D3D12_COMMAND_QUEUE_DESC
impl Copy for D3D12_COMMAND_QUEUE_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D12_COMMAND_QUEUE_DESC
impl Send for D3D12_COMMAND_QUEUE_DESC
impl Sync for D3D12_COMMAND_QUEUE_DESC
impl Unpin for D3D12_COMMAND_QUEUE_DESC
impl UnwindSafe for D3D12_COMMAND_QUEUE_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more