Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_DISCARD_REGION
[−]#[repr(C)]pub struct D3D12_DISCARD_REGION {
pub NumRects: u32,
pub pRects: *const RECT,
pub FirstSubresource: u32,
pub NumSubresources: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Foundation"
Fields
NumRects: u32
pRects: *const RECT
FirstSubresource: u32
NumSubresources: u32
Trait Implementations
impl Clone for D3D12_DISCARD_REGION
impl Clone for D3D12_DISCARD_REGION
impl Copy for D3D12_DISCARD_REGION
Auto Trait Implementations
impl RefUnwindSafe for D3D12_DISCARD_REGION
impl !Send for D3D12_DISCARD_REGION
impl !Sync for D3D12_DISCARD_REGION
impl Unpin for D3D12_DISCARD_REGION
impl UnwindSafe for D3D12_DISCARD_REGION
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more