#[repr(C)]pub struct D3D12_FEATURE_DATA_D3D12_OPTIONS6 {
pub AdditionalShadingRatesSupported: BOOL,
pub PerPrimitiveShadingRateSupportedWithViewportIndexing: BOOL,
pub VariableShadingRateTier: D3D12_VARIABLE_SHADING_RATE_TIER,
pub ShadingRateImageTileSize: u32,
pub BackgroundProcessingSupported: BOOL,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Foundation"
Fields
AdditionalShadingRatesSupported: BOOL
PerPrimitiveShadingRateSupportedWithViewportIndexing: BOOL
VariableShadingRateTier: D3D12_VARIABLE_SHADING_RATE_TIER
ShadingRateImageTileSize: u32
BackgroundProcessingSupported: BOOL
Trait Implementations
impl Clone for D3D12_FEATURE_DATA_D3D12_OPTIONS6
impl Clone for D3D12_FEATURE_DATA_D3D12_OPTIONS6
impl Copy for D3D12_FEATURE_DATA_D3D12_OPTIONS6
Auto Trait Implementations
impl RefUnwindSafe for D3D12_FEATURE_DATA_D3D12_OPTIONS6
impl Send for D3D12_FEATURE_DATA_D3D12_OPTIONS6
impl Sync for D3D12_FEATURE_DATA_D3D12_OPTIONS6
impl Unpin for D3D12_FEATURE_DATA_D3D12_OPTIONS6
impl UnwindSafe for D3D12_FEATURE_DATA_D3D12_OPTIONS6
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more