#[repr(C)]pub struct D3D12_FEATURE_DATA_D3D12_OPTIONS7 {
pub MeshShaderTier: D3D12_MESH_SHADER_TIER,
pub SamplerFeedbackTier: D3D12_SAMPLER_FEEDBACK_TIER,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
MeshShaderTier: D3D12_MESH_SHADER_TIER
SamplerFeedbackTier: D3D12_SAMPLER_FEEDBACK_TIER
Trait Implementations
impl Clone for D3D12_FEATURE_DATA_D3D12_OPTIONS7
impl Clone for D3D12_FEATURE_DATA_D3D12_OPTIONS7
impl Copy for D3D12_FEATURE_DATA_D3D12_OPTIONS7
Auto Trait Implementations
impl RefUnwindSafe for D3D12_FEATURE_DATA_D3D12_OPTIONS7
impl Send for D3D12_FEATURE_DATA_D3D12_OPTIONS7
impl Sync for D3D12_FEATURE_DATA_D3D12_OPTIONS7
impl Unpin for D3D12_FEATURE_DATA_D3D12_OPTIONS7
impl UnwindSafe for D3D12_FEATURE_DATA_D3D12_OPTIONS7
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more