#[repr(C)]
pub struct D3D12_FEATURE_DATA_D3D12_OPTIONS9 { pub MeshShaderPipelineStatsSupported: BOOL, pub MeshShaderSupportsFullRangeRenderTargetArrayIndex: BOOL, pub AtomicInt64OnTypedResourceSupported: BOOL, pub AtomicInt64OnGroupSharedSupported: BOOL, pub DerivativesInMeshAndAmplificationShadersSupported: BOOL, pub WaveMMATier: D3D12_WAVE_MMA_TIER, }
Expand description

Required features: "Win32_Graphics_Direct3D12", "Win32_Foundation"

Fields

MeshShaderPipelineStatsSupported: BOOLMeshShaderSupportsFullRangeRenderTargetArrayIndex: BOOLAtomicInt64OnTypedResourceSupported: BOOLAtomicInt64OnGroupSharedSupported: BOOLDerivativesInMeshAndAmplificationShadersSupported: BOOLWaveMMATier: D3D12_WAVE_MMA_TIER

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