#[repr(C)]pub struct D3D12_FEATURE_DATA_FEATURE_LEVELS {
pub NumFeatureLevels: u32,
pub pFeatureLevelsRequested: *const D3D_FEATURE_LEVEL,
pub MaxSupportedFeatureLevel: D3D_FEATURE_LEVEL,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Graphics_Direct3D"
Fields
NumFeatureLevels: u32
pFeatureLevelsRequested: *const D3D_FEATURE_LEVEL
MaxSupportedFeatureLevel: D3D_FEATURE_LEVEL
Trait Implementations
impl Clone for D3D12_FEATURE_DATA_FEATURE_LEVELS
impl Clone for D3D12_FEATURE_DATA_FEATURE_LEVELS
impl Copy for D3D12_FEATURE_DATA_FEATURE_LEVELS
Auto Trait Implementations
impl RefUnwindSafe for D3D12_FEATURE_DATA_FEATURE_LEVELS
impl !Send for D3D12_FEATURE_DATA_FEATURE_LEVELS
impl !Sync for D3D12_FEATURE_DATA_FEATURE_LEVELS
impl Unpin for D3D12_FEATURE_DATA_FEATURE_LEVELS
impl UnwindSafe for D3D12_FEATURE_DATA_FEATURE_LEVELS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more