#[repr(C)]pub struct D3D12_GLOBAL_ROOT_SIGNATURE {
pub pGlobalRootSignature: ID3D12RootSignature,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
pGlobalRootSignature: ID3D12RootSignature
Trait Implementations
impl Clone for D3D12_GLOBAL_ROOT_SIGNATURE
impl Clone for D3D12_GLOBAL_ROOT_SIGNATURE
impl Copy for D3D12_GLOBAL_ROOT_SIGNATURE
Auto Trait Implementations
impl RefUnwindSafe for D3D12_GLOBAL_ROOT_SIGNATURE
impl !Send for D3D12_GLOBAL_ROOT_SIGNATURE
impl !Sync for D3D12_GLOBAL_ROOT_SIGNATURE
impl Unpin for D3D12_GLOBAL_ROOT_SIGNATURE
impl UnwindSafe for D3D12_GLOBAL_ROOT_SIGNATURE
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more