#[repr(C)]pub struct D3D12_PROTECTED_RESOURCE_SESSION_DESC1 {
pub NodeMask: u32,
pub Flags: D3D12_PROTECTED_RESOURCE_SESSION_FLAGS,
pub ProtectionType: GUID,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
NodeMask: u32
Flags: D3D12_PROTECTED_RESOURCE_SESSION_FLAGS
ProtectionType: GUID
Trait Implementations
impl Copy for D3D12_PROTECTED_RESOURCE_SESSION_DESC1
Auto Trait Implementations
impl RefUnwindSafe for D3D12_PROTECTED_RESOURCE_SESSION_DESC1
impl Send for D3D12_PROTECTED_RESOURCE_SESSION_DESC1
impl Sync for D3D12_PROTECTED_RESOURCE_SESSION_DESC1
impl Unpin for D3D12_PROTECTED_RESOURCE_SESSION_DESC1
impl UnwindSafe for D3D12_PROTECTED_RESOURCE_SESSION_DESC1
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more