Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_RAYTRACING_AABB
[−]#[repr(C)]pub struct D3D12_RAYTRACING_AABB {
pub MinX: f32,
pub MinY: f32,
pub MinZ: f32,
pub MaxX: f32,
pub MaxY: f32,
pub MaxZ: f32,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
MinX: f32
MinY: f32
MinZ: f32
MaxX: f32
MaxY: f32
MaxZ: f32
Trait Implementations
impl Clone for D3D12_RAYTRACING_AABB
impl Clone for D3D12_RAYTRACING_AABB
impl Copy for D3D12_RAYTRACING_AABB
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RAYTRACING_AABB
impl Send for D3D12_RAYTRACING_AABB
impl Sync for D3D12_RAYTRACING_AABB
impl Unpin for D3D12_RAYTRACING_AABB
impl UnwindSafe for D3D12_RAYTRACING_AABB
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more