#[repr(C)]pub struct D3D12_RAYTRACING_INSTANCE_DESC {
pub Transform: [f32; 12],
pub _bitfield1: u32,
pub _bitfield2: u32,
pub AccelerationStructure: u64,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
Transform: [f32; 12]
_bitfield1: u32
_bitfield2: u32
AccelerationStructure: u64
Trait Implementations
impl Clone for D3D12_RAYTRACING_INSTANCE_DESC
impl Clone for D3D12_RAYTRACING_INSTANCE_DESC
impl Copy for D3D12_RAYTRACING_INSTANCE_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RAYTRACING_INSTANCE_DESC
impl Send for D3D12_RAYTRACING_INSTANCE_DESC
impl Sync for D3D12_RAYTRACING_INSTANCE_DESC
impl Unpin for D3D12_RAYTRACING_INSTANCE_DESC
impl UnwindSafe for D3D12_RAYTRACING_INSTANCE_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more