Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
[−]#[repr(C)]pub struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS {
pub pSrcResource: ID3D12Resource,
pub pDstResource: ID3D12Resource,
pub SubresourceCount: u32,
pub pSubresourceParameters: *const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS,
pub Format: DXGI_FORMAT,
pub ResolveMode: D3D12_RESOLVE_MODE,
pub PreserveResolveSource: BOOL,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Foundation"
, "Win32_Graphics_Dxgi_Common"
Fields
pSrcResource: ID3D12Resource
pDstResource: ID3D12Resource
SubresourceCount: u32
pSubresourceParameters: *const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
Format: DXGI_FORMAT
ResolveMode: D3D12_RESOLVE_MODE
PreserveResolveSource: BOOL
Trait Implementations
impl Copy for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl !Send for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl !Sync for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl Unpin for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl UnwindSafe for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more