Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_ROOT_PARAMETER1
[−]#[repr(C)]pub struct D3D12_ROOT_PARAMETER1 {
pub ParameterType: D3D12_ROOT_PARAMETER_TYPE,
pub Anonymous: D3D12_ROOT_PARAMETER1_0,
pub ShaderVisibility: D3D12_SHADER_VISIBILITY,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
ParameterType: D3D12_ROOT_PARAMETER_TYPE
Anonymous: D3D12_ROOT_PARAMETER1_0
ShaderVisibility: D3D12_SHADER_VISIBILITY
Trait Implementations
impl Clone for D3D12_ROOT_PARAMETER1
impl Clone for D3D12_ROOT_PARAMETER1
impl Copy for D3D12_ROOT_PARAMETER1
Auto Trait Implementations
impl RefUnwindSafe for D3D12_ROOT_PARAMETER1
impl !Send for D3D12_ROOT_PARAMETER1
impl !Sync for D3D12_ROOT_PARAMETER1
impl Unpin for D3D12_ROOT_PARAMETER1
impl UnwindSafe for D3D12_ROOT_PARAMETER1
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more