#[repr(C)]pub struct D3D12_SO_DECLARATION_ENTRY {
pub Stream: u32,
pub SemanticName: PCSTR,
pub SemanticIndex: u32,
pub StartComponent: u8,
pub ComponentCount: u8,
pub OutputSlot: u8,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
Stream: u32
SemanticName: PCSTR
SemanticIndex: u32
StartComponent: u8
ComponentCount: u8
OutputSlot: u8
Trait Implementations
impl Clone for D3D12_SO_DECLARATION_ENTRY
impl Clone for D3D12_SO_DECLARATION_ENTRY
impl Copy for D3D12_SO_DECLARATION_ENTRY
Auto Trait Implementations
impl RefUnwindSafe for D3D12_SO_DECLARATION_ENTRY
impl !Send for D3D12_SO_DECLARATION_ENTRY
impl !Sync for D3D12_SO_DECLARATION_ENTRY
impl Unpin for D3D12_SO_DECLARATION_ENTRY
impl UnwindSafe for D3D12_SO_DECLARATION_ENTRY
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more