#[repr(C)]pub struct D3D12_SUBRESOURCE_RANGE_UINT64 {
pub Subresource: u32,
pub Range: D3D12_RANGE_UINT64,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
Subresource: u32
Range: D3D12_RANGE_UINT64
Trait Implementations
impl Clone for D3D12_SUBRESOURCE_RANGE_UINT64
impl Clone for D3D12_SUBRESOURCE_RANGE_UINT64
impl Copy for D3D12_SUBRESOURCE_RANGE_UINT64
Auto Trait Implementations
impl RefUnwindSafe for D3D12_SUBRESOURCE_RANGE_UINT64
impl Send for D3D12_SUBRESOURCE_RANGE_UINT64
impl Sync for D3D12_SUBRESOURCE_RANGE_UINT64
impl Unpin for D3D12_SUBRESOURCE_RANGE_UINT64
impl UnwindSafe for D3D12_SUBRESOURCE_RANGE_UINT64
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more