#[repr(C)]
pub union D3D12_INDIRECT_ARGUMENT_DESC_0 {
pub VertexBuffer: D3D12_INDIRECT_ARGUMENT_DESC_0_4,
pub Constant: D3D12_INDIRECT_ARGUMENT_DESC_0_1,
pub ConstantBufferView: D3D12_INDIRECT_ARGUMENT_DESC_0_0,
pub ShaderResourceView: D3D12_INDIRECT_ARGUMENT_DESC_0_2,
pub UnorderedAccessView: D3D12_INDIRECT_ARGUMENT_DESC_0_3,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
VertexBuffer: D3D12_INDIRECT_ARGUMENT_DESC_0_4
Constant: D3D12_INDIRECT_ARGUMENT_DESC_0_1
ConstantBufferView: D3D12_INDIRECT_ARGUMENT_DESC_0_0
ShaderResourceView: D3D12_INDIRECT_ARGUMENT_DESC_0_2
UnorderedAccessView: D3D12_INDIRECT_ARGUMENT_DESC_0_3
Trait Implementations
impl Clone for D3D12_INDIRECT_ARGUMENT_DESC_0
impl Clone for D3D12_INDIRECT_ARGUMENT_DESC_0
impl Copy for D3D12_INDIRECT_ARGUMENT_DESC_0
Auto Trait Implementations
impl RefUnwindSafe for D3D12_INDIRECT_ARGUMENT_DESC_0
impl Send for D3D12_INDIRECT_ARGUMENT_DESC_0
impl Sync for D3D12_INDIRECT_ARGUMENT_DESC_0
impl Unpin for D3D12_INDIRECT_ARGUMENT_DESC_0
impl UnwindSafe for D3D12_INDIRECT_ARGUMENT_DESC_0
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more