Struct windows_sys::Win32::Graphics::Direct3D9::D3DDISPLAYMODE
[−]#[repr(C)]pub struct D3DDISPLAYMODE {
pub Width: u32,
pub Height: u32,
pub RefreshRate: u32,
pub Format: D3DFORMAT,
}
Expand description
Required features: "Win32_Graphics_Direct3D9"
Fields
Width: u32
Height: u32
RefreshRate: u32
Format: D3DFORMAT
Trait Implementations
impl Clone for D3DDISPLAYMODE
impl Clone for D3DDISPLAYMODE
impl Copy for D3DDISPLAYMODE
Auto Trait Implementations
impl RefUnwindSafe for D3DDISPLAYMODE
impl Send for D3DDISPLAYMODE
impl Sync for D3DDISPLAYMODE
impl Unpin for D3DDISPLAYMODE
impl UnwindSafe for D3DDISPLAYMODE
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more