Struct windows_sys::Win32::Graphics::Direct3D9::D3DMEMORYPRESSURE
[−]#[repr(C)]pub struct D3DMEMORYPRESSURE {
pub BytesEvictedFromProcess: u64,
pub SizeOfInefficientAllocation: u64,
pub LevelOfEfficiency: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D9"
Fields
BytesEvictedFromProcess: u64
SizeOfInefficientAllocation: u64
LevelOfEfficiency: u32
Trait Implementations
impl Clone for D3DMEMORYPRESSURE
impl Clone for D3DMEMORYPRESSURE
impl Copy for D3DMEMORYPRESSURE
Auto Trait Implementations
impl RefUnwindSafe for D3DMEMORYPRESSURE
impl Send for D3DMEMORYPRESSURE
impl Sync for D3DMEMORYPRESSURE
impl Unpin for D3DMEMORYPRESSURE
impl UnwindSafe for D3DMEMORYPRESSURE
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more