Struct windows_sys::Win32::Graphics::DirectDraw::HEAPALIGNMENT
[−]#[repr(C)]pub struct HEAPALIGNMENT {
pub dwSize: u32,
pub ddsCaps: DDSCAPS,
pub dwReserved: u32,
pub ExecuteBuffer: SURFACEALIGNMENT,
pub Overlay: SURFACEALIGNMENT,
pub Texture: SURFACEALIGNMENT,
pub ZBuffer: SURFACEALIGNMENT,
pub AlphaBuffer: SURFACEALIGNMENT,
pub Offscreen: SURFACEALIGNMENT,
pub FlipTarget: SURFACEALIGNMENT,
}
Expand description
Required features: "Win32_Graphics_DirectDraw"
Fields
dwSize: u32
ddsCaps: DDSCAPS
dwReserved: u32
ExecuteBuffer: SURFACEALIGNMENT
Overlay: SURFACEALIGNMENT
Texture: SURFACEALIGNMENT
ZBuffer: SURFACEALIGNMENT
AlphaBuffer: SURFACEALIGNMENT
Offscreen: SURFACEALIGNMENT
FlipTarget: SURFACEALIGNMENT
Trait Implementations
impl Clone for HEAPALIGNMENT
impl Clone for HEAPALIGNMENT
impl Copy for HEAPALIGNMENT
Auto Trait Implementations
impl RefUnwindSafe for HEAPALIGNMENT
impl Send for HEAPALIGNMENT
impl Sync for HEAPALIGNMENT
impl Unpin for HEAPALIGNMENT
impl UnwindSafe for HEAPALIGNMENT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more