Struct windows_sys::Win32::Graphics::DirectDraw::SURFACEALIGNMENT_0_0
[−]#[repr(C)]pub struct SURFACEALIGNMENT_0_0 {
pub dwStartAlignment: u32,
pub dwPitchAlignment: u32,
pub dwFlags: u32,
pub dwReserved2: u32,
}
Expand description
Required features: "Win32_Graphics_DirectDraw"
Fields
dwStartAlignment: u32
dwPitchAlignment: u32
dwFlags: u32
dwReserved2: u32
Trait Implementations
impl Clone for SURFACEALIGNMENT_0_0
impl Clone for SURFACEALIGNMENT_0_0
impl Copy for SURFACEALIGNMENT_0_0
Auto Trait Implementations
impl RefUnwindSafe for SURFACEALIGNMENT_0_0
impl Send for SURFACEALIGNMENT_0_0
impl Sync for SURFACEALIGNMENT_0_0
impl Unpin for SURFACEALIGNMENT_0_0
impl UnwindSafe for SURFACEALIGNMENT_0_0
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more