Struct windows_sys::Win32::Graphics::DirectDraw::SURFACEALIGNMENT_0_1
[−]#[repr(C)]pub struct SURFACEALIGNMENT_0_1 {
pub dwXAlignment: u32,
pub dwYAlignment: u32,
pub dwFlags: u32,
pub dwReserved2: u32,
}
Expand description
Required features: "Win32_Graphics_DirectDraw"
Fields
dwXAlignment: u32
dwYAlignment: u32
dwFlags: u32
dwReserved2: u32
Trait Implementations
impl Clone for SURFACEALIGNMENT_0_1
impl Clone for SURFACEALIGNMENT_0_1
impl Copy for SURFACEALIGNMENT_0_1
Auto Trait Implementations
impl RefUnwindSafe for SURFACEALIGNMENT_0_1
impl Send for SURFACEALIGNMENT_0_1
impl Sync for SURFACEALIGNMENT_0_1
impl Unpin for SURFACEALIGNMENT_0_1
impl UnwindSafe for SURFACEALIGNMENT_0_1
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more