Struct windows_sys::Win32::Media::Audio::DirectSound::DSFXDistortion
[−]#[repr(C)]pub struct DSFXDistortion {
pub fGain: f32,
pub fEdge: f32,
pub fPostEQCenterFrequency: f32,
pub fPostEQBandwidth: f32,
pub fPreLowpassCutoff: f32,
}
Expand description
Required features: "Win32_Media_Audio_DirectSound"
Fields
fGain: f32
fEdge: f32
fPostEQCenterFrequency: f32
fPostEQBandwidth: f32
fPreLowpassCutoff: f32
Trait Implementations
impl Clone for DSFXDistortion
impl Clone for DSFXDistortion
impl Copy for DSFXDistortion
Auto Trait Implementations
impl RefUnwindSafe for DSFXDistortion
impl Send for DSFXDistortion
impl Sync for DSFXDistortion
impl Unpin for DSFXDistortion
impl UnwindSafe for DSFXDistortion
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more