Struct windows_sys::Win32::Media::Audio::DirectSound::DSFXI3DL2Reverb
[−]#[repr(C)]pub struct DSFXI3DL2Reverb {
pub lRoom: i32,
pub lRoomHF: i32,
pub flRoomRolloffFactor: f32,
pub flDecayTime: f32,
pub flDecayHFRatio: f32,
pub lReflections: i32,
pub flReflectionsDelay: f32,
pub lReverb: i32,
pub flReverbDelay: f32,
pub flDiffusion: f32,
pub flDensity: f32,
pub flHFReference: f32,
}
Expand description
Required features: "Win32_Media_Audio_DirectSound"
Fields
lRoom: i32
lRoomHF: i32
flRoomRolloffFactor: f32
flDecayTime: f32
flDecayHFRatio: f32
lReflections: i32
flReflectionsDelay: f32
lReverb: i32
flReverbDelay: f32
flDiffusion: f32
flDensity: f32
flHFReference: f32
Trait Implementations
impl Clone for DSFXI3DL2Reverb
impl Clone for DSFXI3DL2Reverb
impl Copy for DSFXI3DL2Reverb
Auto Trait Implementations
impl RefUnwindSafe for DSFXI3DL2Reverb
impl Send for DSFXI3DL2Reverb
impl Sync for DSFXI3DL2Reverb
impl Unpin for DSFXI3DL2Reverb
impl UnwindSafe for DSFXI3DL2Reverb
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more