#[repr(C)]pub struct D3D12_RESOURCE_COORDINATE {
pub X: u64,
pub Y: u32,
pub Z: u32,
pub SubresourceIndex: u32,
}
Expand description
Required features: "Win32_Media_MediaFoundation"
Fields
X: u64
Y: u32
Z: u32
SubresourceIndex: u32
Trait Implementations
impl Clone for D3D12_RESOURCE_COORDINATE
impl Clone for D3D12_RESOURCE_COORDINATE
impl Copy for D3D12_RESOURCE_COORDINATE
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RESOURCE_COORDINATE
impl Send for D3D12_RESOURCE_COORDINATE
impl Sync for D3D12_RESOURCE_COORDINATE
impl Unpin for D3D12_RESOURCE_COORDINATE
impl UnwindSafe for D3D12_RESOURCE_COORDINATE
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more