Struct windows_sys::Win32::System::Ioctl::DEVICE_LOCATION
[−]#[repr(C)]pub struct DEVICE_LOCATION {
pub Socket: u32,
pub Slot: u32,
pub Adapter: u32,
pub Port: u32,
pub Anonymous: DEVICE_LOCATION_0,
}
Expand description
Required features: "Win32_System_Ioctl"
Fields
Socket: u32
Slot: u32
Adapter: u32
Port: u32
Anonymous: DEVICE_LOCATION_0
Trait Implementations
impl Clone for DEVICE_LOCATION
impl Clone for DEVICE_LOCATION
impl Copy for DEVICE_LOCATION
Auto Trait Implementations
impl RefUnwindSafe for DEVICE_LOCATION
impl Send for DEVICE_LOCATION
impl Sync for DEVICE_LOCATION
impl Unpin for DEVICE_LOCATION
impl UnwindSafe for DEVICE_LOCATION
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more