Struct windows_sys::Win32::Graphics::Direct2D::D2D1_CREATION_PROPERTIES
[−]#[repr(C)]pub struct D2D1_CREATION_PROPERTIES {
pub threadingMode: D2D1_THREADING_MODE,
pub debugLevel: D2D1_DEBUG_LEVEL,
pub options: D2D1_DEVICE_CONTEXT_OPTIONS,
}
Expand description
Required features: "Win32_Graphics_Direct2D"
Fields
threadingMode: D2D1_THREADING_MODE
debugLevel: D2D1_DEBUG_LEVEL
options: D2D1_DEVICE_CONTEXT_OPTIONS
Trait Implementations
impl Clone for D2D1_CREATION_PROPERTIES
impl Clone for D2D1_CREATION_PROPERTIES
impl Copy for D2D1_CREATION_PROPERTIES
Auto Trait Implementations
impl RefUnwindSafe for D2D1_CREATION_PROPERTIES
impl Send for D2D1_CREATION_PROPERTIES
impl Sync for D2D1_CREATION_PROPERTIES
impl Unpin for D2D1_CREATION_PROPERTIES
impl UnwindSafe for D2D1_CREATION_PROPERTIES
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more