#[repr(C)]
pub struct D3D10_SAMPLER_DESC { pub Filter: D3D10_FILTER, pub AddressU: D3D10_TEXTURE_ADDRESS_MODE, pub AddressV: D3D10_TEXTURE_ADDRESS_MODE, pub AddressW: D3D10_TEXTURE_ADDRESS_MODE, pub MipLODBias: f32, pub MaxAnisotropy: u32, pub ComparisonFunc: D3D10_COMPARISON_FUNC, pub BorderColor: [f32; 4], pub MinLOD: f32, pub MaxLOD: f32, }
Expand description

Required features: "Win32_Graphics_Direct3D10"

Fields

Filter: D3D10_FILTERAddressU: D3D10_TEXTURE_ADDRESS_MODEAddressV: D3D10_TEXTURE_ADDRESS_MODEAddressW: D3D10_TEXTURE_ADDRESS_MODEMipLODBias: f32MaxAnisotropy: u32ComparisonFunc: D3D10_COMPARISON_FUNCBorderColor: [f32; 4]MinLOD: f32MaxLOD: f32

Trait Implementations

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