#[repr(C)]pub struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT {
pub Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT,
pub StartSequenceQuery: u32,
pub StartSequenceConfigure: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT
StartSequenceQuery: u32
StartSequenceConfigure: u32
Trait Implementations
impl Copy for D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
Auto Trait Implementations
impl RefUnwindSafe for D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
impl Send for D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
impl Sync for D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
impl Unpin for D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
impl UnwindSafe for D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more