#[repr(C)]pub struct D3D11_COMPUTE_SHADER_TRACE_DESC {
pub Invocation: u64,
pub ThreadIDInGroup: [u32; 3],
pub ThreadGroupID: [u32; 3],
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
Fields
Invocation: u64
ThreadIDInGroup: [u32; 3]
ThreadGroupID: [u32; 3]
Trait Implementations
impl Clone for D3D11_COMPUTE_SHADER_TRACE_DESC
impl Clone for D3D11_COMPUTE_SHADER_TRACE_DESC
impl Copy for D3D11_COMPUTE_SHADER_TRACE_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D11_COMPUTE_SHADER_TRACE_DESC
impl Send for D3D11_COMPUTE_SHADER_TRACE_DESC
impl Sync for D3D11_COMPUTE_SHADER_TRACE_DESC
impl Unpin for D3D11_COMPUTE_SHADER_TRACE_DESC
impl UnwindSafe for D3D11_COMPUTE_SHADER_TRACE_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more