#[repr(C)]pub struct D3D11_VIDEO_PROCESSOR_STREAM {
pub Enable: BOOL,
pub OutputIndex: u32,
pub InputFrameOrField: u32,
pub PastFrames: u32,
pub FutureFrames: u32,
pub ppPastSurfaces: *mut ID3D11VideoProcessorInputView,
pub pInputSurface: ID3D11VideoProcessorInputView,
pub ppFutureSurfaces: *mut ID3D11VideoProcessorInputView,
pub ppPastSurfacesRight: *mut ID3D11VideoProcessorInputView,
pub pInputSurfaceRight: ID3D11VideoProcessorInputView,
pub ppFutureSurfacesRight: *mut ID3D11VideoProcessorInputView,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
Enable: BOOL
OutputIndex: u32
InputFrameOrField: u32
PastFrames: u32
FutureFrames: u32
ppPastSurfaces: *mut ID3D11VideoProcessorInputView
pInputSurface: ID3D11VideoProcessorInputView
ppFutureSurfaces: *mut ID3D11VideoProcessorInputView
ppPastSurfacesRight: *mut ID3D11VideoProcessorInputView
pInputSurfaceRight: ID3D11VideoProcessorInputView
ppFutureSurfacesRight: *mut ID3D11VideoProcessorInputView
Trait Implementations
impl Clone for D3D11_VIDEO_PROCESSOR_STREAM
impl Clone for D3D11_VIDEO_PROCESSOR_STREAM
impl Copy for D3D11_VIDEO_PROCESSOR_STREAM
Auto Trait Implementations
impl RefUnwindSafe for D3D11_VIDEO_PROCESSOR_STREAM
impl !Send for D3D11_VIDEO_PROCESSOR_STREAM
impl !Sync for D3D11_VIDEO_PROCESSOR_STREAM
impl Unpin for D3D11_VIDEO_PROCESSOR_STREAM
impl UnwindSafe for D3D11_VIDEO_PROCESSOR_STREAM
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more