#[repr(C)]
pub struct D3D12_SO_DECLARATION_ENTRY { pub Stream: u32, pub SemanticName: PCSTR, pub SemanticIndex: u32, pub StartComponent: u8, pub ComponentCount: u8, pub OutputSlot: u8, }
Expand description

Required features: "Win32_Graphics_Direct3D12"

Fields

Stream: u32SemanticName: PCSTRSemanticIndex: u32StartComponent: u8ComponentCount: u8OutputSlot: u8

Trait Implementations

impl Clone for D3D12_SO_DECLARATION_ENTRY

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

impl Copy for D3D12_SO_DECLARATION_ENTRY

Auto Trait Implementations

Blanket Implementations

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impl<T> Any for Twhere
    T: 'static + ?Sized,

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere
    U: From<T>,

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

The type returned in the event of a conversion error.
Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

The type returned in the event of a conversion error.
Performs the conversion.