Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_TEXCUBE_ARRAY_SRV
[−]#[repr(C)]pub struct D3D12_TEXCUBE_ARRAY_SRV {
pub MostDetailedMip: u32,
pub MipLevels: u32,
pub First2DArrayFace: u32,
pub NumCubes: u32,
pub ResourceMinLODClamp: f32,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
MostDetailedMip: u32
MipLevels: u32
First2DArrayFace: u32
NumCubes: u32
ResourceMinLODClamp: f32
Trait Implementations
impl Clone for D3D12_TEXCUBE_ARRAY_SRV
impl Clone for D3D12_TEXCUBE_ARRAY_SRV
impl Copy for D3D12_TEXCUBE_ARRAY_SRV
Auto Trait Implementations
impl RefUnwindSafe for D3D12_TEXCUBE_ARRAY_SRV
impl Send for D3D12_TEXCUBE_ARRAY_SRV
impl Sync for D3D12_TEXCUBE_ARRAY_SRV
impl Unpin for D3D12_TEXCUBE_ARRAY_SRV
impl UnwindSafe for D3D12_TEXCUBE_ARRAY_SRV
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more