Struct windows_sys::Win32::Graphics::Direct3D9::D3DRESOURCESTATS
[−]#[repr(C)]pub struct D3DRESOURCESTATS {
pub bThrashing: BOOL,
pub ApproxBytesDownloaded: u32,
pub NumEvicts: u32,
pub NumVidCreates: u32,
pub LastPri: u32,
pub NumUsed: u32,
pub NumUsedInVidMem: u32,
pub WorkingSet: u32,
pub WorkingSetBytes: u32,
pub TotalManaged: u32,
pub TotalBytes: u32,
}
Expand description
Required features: "Win32_Graphics_Direct3D9"
, "Win32_Foundation"
Fields
bThrashing: BOOL
ApproxBytesDownloaded: u32
NumEvicts: u32
NumVidCreates: u32
LastPri: u32
NumUsed: u32
NumUsedInVidMem: u32
WorkingSet: u32
WorkingSetBytes: u32
TotalManaged: u32
TotalBytes: u32
Trait Implementations
impl Clone for D3DRESOURCESTATS
impl Clone for D3DRESOURCESTATS
impl Copy for D3DRESOURCESTATS
Auto Trait Implementations
impl RefUnwindSafe for D3DRESOURCESTATS
impl Send for D3DRESOURCESTATS
impl Sync for D3DRESOURCESTATS
impl Unpin for D3DRESOURCESTATS
impl UnwindSafe for D3DRESOURCESTATS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more