Struct windows_sys::Win32::Graphics::Gdi::DISPLAY_DEVICEW
[−]#[repr(C)]pub struct DISPLAY_DEVICEW {
pub cb: u32,
pub DeviceName: [u16; 32],
pub DeviceString: [u16; 128],
pub StateFlags: u32,
pub DeviceID: [u16; 128],
pub DeviceKey: [u16; 128],
}
Expand description
Required features: "Win32_Graphics_Gdi"
Fields
cb: u32
DeviceName: [u16; 32]
DeviceString: [u16; 128]
StateFlags: u32
DeviceID: [u16; 128]
DeviceKey: [u16; 128]
Trait Implementations
impl Clone for DISPLAY_DEVICEW
impl Clone for DISPLAY_DEVICEW
impl Copy for DISPLAY_DEVICEW
Auto Trait Implementations
impl RefUnwindSafe for DISPLAY_DEVICEW
impl Send for DISPLAY_DEVICEW
impl Sync for DISPLAY_DEVICEW
impl Unpin for DISPLAY_DEVICEW
impl UnwindSafe for DISPLAY_DEVICEW
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more