Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DICONDITION
#[repr(C)]pub struct DICONDITION {
pub lOffset: i32,
pub lPositiveCoefficient: i32,
pub lNegativeCoefficient: i32,
pub dwPositiveSaturation: u32,
pub dwNegativeSaturation: u32,
pub lDeadBand: i32,
}
Expand description
Required features: "Win32_Devices_HumanInterfaceDevice"
Fields§
§lOffset: i32
§lPositiveCoefficient: i32
§lNegativeCoefficient: i32
§dwPositiveSaturation: u32
§dwNegativeSaturation: u32
§lDeadBand: i32