Struct windows_sys::Win32::Graphics::Gdi::DISPLAY_DEVICEW
#[repr(C)]pub struct DISPLAY_DEVICEW {
pub cb: u32,
pub DeviceName: [u16; 32],
pub DeviceString: [u16; 128],
pub StateFlags: u32,
pub DeviceID: [u16; 128],
pub DeviceKey: [u16; 128],
}
Expand description
Required features: "Win32_Graphics_Gdi"
Fields§
§cb: u32
§DeviceName: [u16; 32]
§DeviceString: [u16; 128]
§StateFlags: u32
§DeviceID: [u16; 128]
§DeviceKey: [u16; 128]