Struct windows_sys::Win32::Graphics::Gdi::PAINTSTRUCT
#[repr(C)]pub struct PAINTSTRUCT {
pub hdc: HDC,
pub fErase: BOOL,
pub rcPaint: RECT,
pub fRestore: BOOL,
pub fIncUpdate: BOOL,
pub rgbReserved: [u8; 32],
}
Expand description
Required features: "Win32_Graphics_Gdi"
, "Win32_Foundation"
Fields§
§hdc: HDC
§fErase: BOOL
§rcPaint: RECT
§fRestore: BOOL
§fIncUpdate: BOOL
§rgbReserved: [u8; 32]