#[repr(C, packed(1))]
pub struct XAUDIO2FX_REVERB_I3DL2_PARAMETERS {
Show 13 fields pub WetDryMix: f32, pub Room: i32, pub RoomHF: i32, pub RoomRolloffFactor: f32, pub DecayTime: f32, pub DecayHFRatio: f32, pub Reflections: i32, pub ReflectionsDelay: f32, pub Reverb: i32, pub ReverbDelay: f32, pub Diffusion: f32, pub Density: f32, pub HFReference: f32,
}
Expand description

Required features: "Win32_Media_Audio_XAudio2"

Fields§

§WetDryMix: f32§Room: i32§RoomHF: i32§RoomRolloffFactor: f32§DecayTime: f32§DecayHFRatio: f32§Reflections: i32§ReflectionsDelay: f32§Reverb: i32§ReverbDelay: f32§Diffusion: f32§Density: f32§HFReference: f32

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